A few years ago, when the Amiga 500 was a young machine, a game appeared named Backlash. The premise of the game was to move around a strange, alien landscape blasting anything that moved. Backlash was the sequel to a C64 game called Encounter, which at the time was praised for its swift 3D action and simple, exciting Battlezone-
Amiga Encounter puts you in control of a high-speed, tank-like craft, which zooms around the planet surface littered with metallic pillars. White portals appear to release alien fighters, which then zoom around the planet firing volleys of shots in the direction of your craft. You must dodge their shots and blast them to bring your target total down. Occasionally, the aliens will fire a guided-
Once you have killed the specified number of targets, another portal will open. This leads to a warp to the next planet. Unfortunately the warp is littered with meteorites. Any collision with these space-
Step back in time
Although the game is an old release and a fairly straight forward concept, it contains a surprising amount of excitement. The speed of the action is rather impressive, with the landscape whipping around your craft at a frightening rate.
The general appearance of the game is simple, but the atmospheric use of colour and the sheer speed of gameplay give the game a great overall feel. The original was a massive hit on the C64 and Paul Woakes has managed to carry the fast action and gripping gameplay that made it a success onto the Amiga.
It may not be exactly state-of-