IN Street Fighter you take control of one of the two young martial arts masters, Ryu and Ken. Extremely confident in your ability, you travel around the world and take on all challengers.
There are 10 different street fighting opponents to take on, two of each from Japan, America, England, China and Thailand. If you defeat both adversaries from each country you are taken into a bonus stage that allows you to earn more money by breaking as many bricks as possible with the traditional macho karate chop.
The Capcom arcade game was hugely successful because the machine had punch pads, which allowed the player to bash the coin-op as hard as he wished. The strength of the hit represented the equivalent force of an attacking strike in the video game.
Without this feature, Street Fighter even in the arcades was a very average karate game. At home awesome graphics do not an arcade game make. When they start to move the incompetence of the programmers is clearly shown.
The animation of the large sprites is so slow that you could make a cup of tea while the computer works out joystick-
The game suffers from the leg sweep syndrome, which means that you can progress easily to level five by using one move continuously.
Street Fighter could have been one of the games of the year, but because the programmers were content to take their money for an Amiga version and then simply port the game from the ST, it has finished up as a very poor conversion.
I've just spent about half an hour playing Street Fighter and I still haven't worked off all my excess aggression. I mean, how can you work off any aggression when all your opponents are so easy to beat? A couple of nifty ankle blows and all these supposedly rough, tough street fighters collapse in a pathetic heap at your feet. The two-player game might have increased the lastability quite a bit but as it's only a play-off between Ryu and Ken, it doesn't. I could accuse Capcom of producing another one of those 'pretty but totally unplayable' Amiga games but that wouldn't be true - all the graphics are fairly unremarkable and the sound isn't that much better. So, if you want to work off all your stress and tension, forget about Street Fighter and play with your Action Man.
If this is a top-quality beat 'em up then I'm a one-eyed Rumanian greengrocer. Talk about easy - you don't even need to study the moves to be able to knock practically everyone out in under an minute. I got right through to the last toughie on my first go - which doesn't exactly say much for the product's lastability. I can't say I was overly impressed by the graphics, the sound or the slow-motion gameplay - in fact I can't say I was overly impressed by anything at all. Even the bonus section takes ages to react to your frantic pushing of the joystick - by which time your energy bar has gone back down to minimum (great!). If you're after a beat 'em up leave this one lying on the shelf.