Jeff Minter, long famed for his psychedelic video game 'trips', has come back after a long silence with a rerelease, Gridrunner (reviewed last issue) and a new game in the shape of Photon Storm.
This game places you in control of a flying 'dart', zooming through space collecting dangerous plutonium pods. The pods have been lost and scatted throughout various sectors. You must fly around collecting as many as possible while fighting off waves of alien attackers. If all the enemies in a wave are destroyed, you can jet through the portal to the next sector, storing any pods you have managed to protect.
As you'd expect from Jeff, the appearance of Photon Storm is bright and colourful, with cycling psychedelic colours used liberally throughout. The action of the game itself is frantic and should appeal to fans of his earlier work, but those unfamiliar with the Minter 'freakout' scene may find themselves frustrated due to the strange and sometimes unwieldy control method.
Unfortunately, Photon Storm - despite its fast and frenetic pace - doesn't break any new ground over Minter's older games and this limits its appeal.