INTRODUCTION
The game of cricket - what could be nicer on a warm summer's afternoon than pottering along to the local pavilion to watch the village team or maybe even partaking in a game yourself? It's a nice image, but being in good old England we don't get many warm summer's afternoons so what better way to enjoy the sport than from the comfort of your armchair in front of the monitor.
This in mind, it is perhaps rather surprising that there haven't been many computer cricket games. In fact, the only good one that springs to mind is Audiogenic's Graham Gooch. But this could all be set to change. Team 17 are working on their more arcadey Final Over cricket game and now we also have Grandslam's latest contribution. But will it really bowl you over?
SOUND
The introduction for the game is a loud dancey tune, but what is really impressive on the sonic front though is the speech samples. These have been taken from match commentary so you get things like "It's in the air" or "He's out." and these phrases fit in with the action and give an authentic feel.
The crowd effects work well too with cheers, boos and the like going off when appropriate, all helping to create a good international cricket atmosphere.
70%GRAPHICS
I must say I was slightly confused by the graphics for It's Cricket - I mean, when I saw the batting or bowling screens I was impressed. They are nicely set out, the sprites are large and well-
At the beginning, not surprisingly, are the title sequences, which show a selection of digitised pictures containing cricket memorabilia. This is a very nice touch that cricket fans are bound to love. The pictures are used throughout the game to select your players and they give the game a more human touch rather than having to choose from a lot of facts and figures. You can also put in your own images by using a paint package.
The different animated squences that appear throughout the game work well, such as Umpire decisions, and there's even a rather strange but realistic animation of a duck for, you guessed it, no runs scored.
60%OPINION42%
Overall this game just didn't work in the playability stakes. The bowling aspect is okay, as is the batting, but the fielding is absolutely dreadful. Once the batsman has hit the ball you then get an overhead view of the rest of the field. If you're on the bowling side you have to pick a fielder, move him to where the ball is probably going to land and then he will throw the ball back. This is very fiddly and tedious and it's more a case of guesswork than actual skill.
The bowling isn't too bad - you get to pick whether you want to bowl the ball around or over the wicket and then you can choose whether you want spin or not. Pace or spin bowling is determined by the player's attribute in the Player's Profile.
This works well enough but after a while would become rather repetitive. The batting part is quite nice though - once you've remembered which controls do what. There are 12 moves available and you press the joystick once, twice or three times followed by up, down, left or right depending on the shot you want. This method allows for some really nice moves to be executed.
The game has its good points, such as having plenty of player stats which should go down well with the real cricket buffs, and it is also expandable for future add-ons. However, despite some nice graphics, a great cricketing atmosphere and some cleverly used speech-