IN space, they say, nobody can hear you go to the toilet. This is probably something to do with all those nasty in-suit devices. Whatever the reason, it's a good job. Something big is going down. An alien horde has laid eggs all over the Alpha II moon research station. Unfortunately it is not merely a job of flying in in on a giant can of Raid and doing a bit of ozone-
These suckers have hidden themselves around the complex, killing the occupants and are now generally hanging out and threatening to hatch.
Only one man is in a position to stop them from devastating all of humankind. Now who could that be, I wonder? As agent Kal Solar it is up to you to save the universe. Oh well, it's a dirty job but...
Flying in on your jet-pack you will have an awful experience of déjà-vu. Haven't we been though this all before? Oh, I remember, how silly of me - it was that time when I saved the universe before, something to do with the dark side of somewhere.
From here on be sure to keep the instructions close at hand. One false function key and you may depressure your suit. Check your spigot!< p/>
The moon surface is crawling with all sorts of nasty things. First of all there's the indigenous life
Gain access to the base and you can breathe a little easier, mainly because most places indoors have a nitrogen-
Not only does this give you a wider field of vision but it also tones down those breathing sound effects, which are actually jolly good.
Make your way though the warren of passageways that make up the base. The HUD inside your helmet will give you lots of useful information. Well, maybe not. But it looks nice. So does the detail insdie the helmet.
Filled polygon graphics with only a few teensy-
Search out the eggs and then give them a dose of cyanide (remember to close your visor first though). The place is not heavily defended by aliens, you are more likely to meet an accident, but remember - recent statistics show that most accidents happen in the moonbase.
Apart from asphyxiation and radiation leaks you could easily freeze to death, starve or even shut yourself in a door.
There is a maze of ventilator shafts to explore. They don't seem to do much ventilating. The plans look like they might have been drawn up by the same bloke that did the gardening at Hampton Court.
If you find the relevant key a lift will take you up and down the complex. In this game it is important to ignore Mungo's advice. If you bang around to make sure that the lift door is closed you may be there for longer than you expected.
A game that demands bravery, courage, cunning, dedication and a fanatical hatred of egg-