It doesn't seem two minutes since I was sitting at this very desk outlining the plot to a game which I thought seriously rivalled Lemmings in the addiction stakes.
Humans was released around February, and by judging by the response it received (around 75,000 units sold so far), many of you shared my opinion.
Time has moved on a little, and we now find ourselves with a new tribe of Humans in the Jurassic periods (circa 18,000,000 BC, for the curious). If you already own Humans, or have played it, the only thing you need to know about the data disk is that everything is exactly the same, and all the original discoveries such as the rope, torch and wheel are present from level one - the difficulty level of which is equivalent to the later levels for the first effort.
For newcomers, I will explain further - read on, read on...
Silly gubbins aside, the aims of the game is to take your Humans from one end of a level to the other, minimalising fatalities as much as you can.
There are platforms to be reached, gaps to be crossed and everything else you would expect in a puzzler of this nature. You will be provided with various aids to your quest at intervals throughout the game, such as the rope etc as mentioned above.
As was the original, The Jurassic Levels are set in six different landscapes - summer, winter, cave, desert, forest and swamp - the graphical quality of which are excellent.
Tunes or sound effects can be toggled, the in-game animations are great, a password is provided for each of the eighty levels and dinosaurs, rival tribesmen and pterodactyls pop up from time to time to help or hinder.
The expressions and exclamations of the Humans delight me as much now as they did five months ago, although it's a bit too soon for me to sit down and fight my way through another 80 levels. The early difficulty may prove daunting for the uninitiated, but it's worth persevering with - and for those of you who've played it and loved it before, what more need I say?
PS: Watch out for Humans in Space in the summer!