Vektor-Foul

Graeme Souness Vector Soccer logo

Eine Möwe macht noch keinen Hitchcock, ein berühmter Name noch kein berühmtes Spiel, und Vektormännchen sind auch kein Garant für bildschirmgerechten Fußball-Genuß - sag mal einer den Programmierern von Impulze bescheid!

Oder sollten die bereits selbst gemerkt haben, daß ihr Soccer-Game zu den unspielbarsten Vertretern der Zunft gehört? Und das, obwohl sie doch so viele hübsche Optionen reingepumpt haben, etwa einen Zwei-Spieler-Modus, dazu noch einen Turniermodus für bis zu acht Teilnehmer, die Spieldauer ist von 2 bis 45 Minuten einstellbar, und sechs verschiedene Kameraperspektiven gibt es ebenso wie variable Grafikstufen.

Ja, auf dem Papier wirkt das alles wirklich nicht übel. Aber Papier ist bekanntlich geduldig, der Balltreter vor dem Monitor leider nicht so mehr...

Und wenn der erstmal feststellt, wie fürchterlich die Steuerung ausgefallen ist, könnte ihm der Geduldsfaden schnell reißen. Auch, daß die Grafik je nach Einstellung entweder schrecklich ruckelt oder trist aussieht, jedoch immer zu langsam ist, dürfte wohl niemanden zu Begeisterungsstürmen hinreißen. Oder die Musik, bei der sich einem sämtliche Wadenhaare sträuben. Oder die Effekte (Schreien, Stampfen), die direkt aus einem Horrorfilm importiert zu sein scheinen.

Lediglich die Sprachausgabe geht in Ordnung, aber wen kümmert es? Hier ist nämlich kaum vernünftiges Spielen möglich, man ist wegen der schlechten Übersicht praktisch auf das Radar angeweisen. Außerdem weigern sich die Jungs standhaft, Kopfbälle zu machen. Na, mittlerweile hat man es sicher auch bei Impulze kapiert: Vektoren sind von Haus aus keine begnadeten Ballkünstler... (mm)



Graeme Souness Vector Soccer logo

Hacking its way past all the other sports sims, here's a 'different' approach...

As a Scotsman, and the only real footy fan in the office now that Colin's gone, it had to be me who reviewed this game. To tell you the truth though, I'm a bit scared to. The game's rubbish (more on that later, analysis fans), but I don't want to have to be the one that tells old Graeme so.

The Animal Of Anfield, the Gadaffi Of Govan, the Prince Of Darkness, Scotland's answer to Arnold Schwarzenegger in football boots, Graeme 'Studmarks' Souness isn't a man known for taking prisoners, on or off the field (just ask Aggie, the St Johnstone tea lady). It's fortunate, then, that Graeme is unlikely to take any criticism of this game as a personal affront, because his involvement with it would appear to begin and end with his name on the box.
So let's - in a manner which I'm sure Graeme himself would heartily approve of - put the boot in.

Now, I'm all in favour of the original approach to football on the Amiga. Kick Off (the original) and Man United Europe are all very well, but they're both very much arcade-type games which just happen to be about football. The true simulation concept has been tried a couple of times so far (I Play 3D Soccer and International Soccer Challenge) without success, so there's clearly still a gap in the market for a game which gives you that real 'on the pitch' experience.

In theory, Graeme Souness Vector Soccer fills that gap, with 3D graphics and loads of moving camera views and stuff giving a real 'Match Of The Day' feel, but - inconveniently - it more or less completely fails as a game. The most obvious reason why is the graphics - even on the minimum-detail setting, the rudimentary player figures lurch up and down the field in a manner so crude, slow and jerky that it's almost impossible to follow.

Tackling happens without players appearing to go anywhere near the man in possession and it's frequently extremely difficult to tell where the ball actually is. Control is very poor also, with players shooting and passing the ball apparently at will and the computer very rarely giving you control of the player you actually want. (Then again, for the reasons previously explained, it doesn't really help you if it does anyway).

I hate to be so negative about such an innovative effort (and to be fair the game does have some good points, like the excellent replays you get of any goals scored by either side at the end of each half), but at the end of the day (sorry) this is a game which is twice as much fun to watch on demo mode than it is to actually try and play. Sorry Impulze (and Graeme), but this one plays like Gazza with both his knees knackered. And what kind of Graeme Souness licence is it when you can't even foul anyone, anyway?