I n another world and another time a strange island once appeared. This island is home to eight (or is it nine?) dragons that have returned after a long slumber to rid themselves of a very annoying thorn in their sides: mankind. Eventually the only course of action became clear: four adventurers would have to travel to the island and defeat the dragons in order to steal the magical stones set in their foreheads and thus ensure mankind will be free from the threat for once and for all.
You're going to be leading the party, so the first thing to do is decide just who should go and what their attributes should be. A fighter would be a good idea, so would be a magician, but how about a priest (or priestess)?
Once you think you've got the right mix you can worry about their strength levels and so on, which are generated randomly and range from one to twenty. This is just a simple process of deciding which number you're happy with for the particular attribute, then moving on to the next. The easy option, though, is to use the default team, which is made up of a person of each profession, but this does mean you won't be able to save the game as you're playing.
Moving during the game is divided into two major modes. The first is individual mode, where your characters are all on screen and by pointing and clicking with the mouse pointer one character can be directed about the screen (the character currently under control is highlighted to the left of the playing window). This is the main movement window whenever you're inside a building - handy for picking up objects that are found lying around - and for when you have to engage in combat.
The other movement mode is for travelling about the island and simply involves hitting the return key, at which point all the characters walk towards the front of the screen and fast movement around the lands can be achieved by using the cursor keys.
GRAPHICS AND SOUND
The sound effects are terrific and very atmospheric. The graphics are also very good and it's nice to see such a high level of attention to detail: for example, get a member of your party to take some armour out of his or her backpack and put it on and the picture at the side of the screen will show him or her wearing it, as will the sprite when in individual move mode. Inside buildings all the rooms are highly detailed and outside everything moves very swiftly when you're travelling around.
Should you decide not to bother creating a game save disk you'll spend hours trying to get through the game. Even when you do create a disk and 'cheat' by saving the game before entering a potentially difficult situation, you'll find the game takes a long time to play. Get involved with the game and it'll keep you busy for a long time...
This game takes work to get the most out of. The blend between adventure and action works but it's not brilliant. Shoot-'em-up fans and anyone not wishing to work at a game should steer clear, and even fans of the genre might find it's not the best of its type. Dungeon Master is still the best action/adventure to have appeared.