No limits... No mercy... No surrender... No plot! Well, not much of one. The basic idea is that the Middle East is torn apart by civil war caused in part by mercenary arms dealers such as America, France, Britain and, oops, my mistake! It's really Project Four, a mysterious collection of terrorists who can somehow lay their hands on the world's most sophisticated weapons.
To bring peace and stability to the region, the United Nations has assembled a squadron consisting of just three pilots! Namely Mickey Simon (USA), Grog Gates (Denmark (?!)) and finally Shin Kazama (Japan). They each have their own aircraft with unique characteristics.
At the start of the game you choose your pilot (two for simultaneous two-player action) and take off. Next step Is the munitions store. However, the store manager isn't your typical military man, he wants money! You don't think... no, he couldn't be a Project Four arms dealer!?
The pilots start off with a UN grant of $3000 each, but for later levels money must be earned by destroying enemy hardware. Money can be spent at the store at the end of each level. Hardware on offer includes super weapons such as 16-way shot, downward firing guns (useful for ground attack), napalm, bombs, homing missiles and so on. In the game they can be upgraded by collecting glowing spheres dropped by certain destroyed enemy vehicles.
Super weapons are handy for taking on the superbaddies which lie at the level's end: the opening scene finishes with a gigantic missile launcher, level two Is purely air to-air with plenty of Russian bombers before the confrontation with a Stealth bomber, level three has a high tech castle while level four features an aircraft carrier on caterpillar tracks! There are ten levels in all.