THINK of the name Epyx and the first thing that springs to mind is high quality sports games. Breaking with tradition, Sub Battle Simulator, Epyx's latest creation, is based around the exploits of an advanced submarine.
This is Epyx's fifth game for the Amiga, its most adventurous and compares very well with Microprose's Silent Service. The comprehensive manual must be read thoroughly before playing.
The usual instruments such as sonar, periscope view, submarine depth, speed and heading can be selected with relevant key or by using the mouse.
The first mission is to practice against a simulated convoy. You use torpedoes, anti aircraft guns, a deck gun and standard depth charges to sink as many ships as possible without sustaining any damage to your vessel. On return to Peal Harbour you will be given a rating which determines the next mission.
I found the action just a little slow, as the game is geared towards the strategist and is packed with detail. The graphics are adequate and the sampled sound enhances the atmosphere.
I fear that Sub Battle Simulator is not really of the eye opener quality that we have come to expect from one of America's most successful software houses. Dave Morse, the software manager of Epyx, was one of the founders of Amiga, something which should mean that Amiga games from Epyx are a dazzling quality. This is a disappointment.