Do you ever dream living like our Stone Age ancestors did, free from the hassles of modern life - no Darling Buds of May, and even better, no Neighbours? Well, now you can trade the hassle of the motorway for the menace of prehistoric jungle in Titus' latest creation.
You play the caveman Prehistorik and your main object is to gather enough food to take you to the next level in this horizontally scrolling platform game. Armed with the lethal combination of a club and a bit of intelligence, the idea is to whack animals on the head, walk on them and then add them to your larder.
This quest for food takes you through the caverns of an unknown continent, Antartica, and a tropical rainforest. As usual, at the end of each level there is a guardian to be removed.
However, of course it's not as simple as this. Touching the animals means the loss of precious energy and the more lethal of them can throw things at you or even breathe fireballs.
Another way that energy is lost is by walking into obstacles, and lives are lost by falling into holes or water. If the level is not completed in time, then you lose a life.
The other place to get food is in the caves or under ponds. Here the food is well defended but help is at hand because the caves contain things that are useful to you. There are clocks that add to your time, shields, axes to knock out the baddies quickly, bombs, crosses that add an extra life, and a spring to make you jump higher.
These little devices can be picked up by cracking your medidating guru friend on the head and taking what's left behind. He comes and goes at will so catch him if you can.
Unusual touches are the trampolines that help you to jump higher, and best of all, the balloons which let you control the main character as he floats through the air.
This is one of the best games produced by Titus. It has simple, non nonsense gameplay and brilliant, melt-your-heart graphics. Even the baddies look cute - occasionally, you might find yourself sympathising with them when they "buy it"!