The P47 Thunderbolt was one of the American Air Force's best fighters during World War II. From 1943 onwards, P47s were based in Britain and were principally used for short-range sorties over northern France.
In this one or two player shoot-em-up, converted from the Jaleco coin-op of the same name, the player gets the chance to climb in the cockpit of one such plane and work his way through eight stages of mayhem.
It's a side-viewed horizontal scroller which moves slowly from left to right, where the player has to destroy not only ground targets, such as gun turrets and tanks, but also enemy planes which attack from all parts of the screen and usually come in waves.
You're armed with a front-
The power-ups that are available include bombs that fall from your plane every time you press the fire button - whilst still firing forwards as well - and spray missiles which fire from the front of your plane and then spread out in a fan formation killing anything they touch (very handy!).
Unlike most games of this ilk, the strength of your power-up is governed by the strength of the plane. Every time you collect a power-up, your energy level increases, starting at one and rising to a maximum of four.
Your energy level determines the number of extra weapons that each power-up releases: for example if you collect a bomb power-up, one bomb is released for each level of energy, so you will find that you can have four bombs dropping out each and every time you press the fire button.
Note though, that once you've collected a power-up, collecting another will discard the first because you cannot have more than one at once. The nice thing is that you don't loose the extra weapon when you lose a life, it just steps down a strength level.
Work your way through the stages (avoiding the scenery on some levels) and before progressing to the next level you have to destroy the end-of-
GRAPHICS AND SOUND
The parallax scrolling on each level is good and the background graphics in general are excellent. The sprites are all well drawn and well animated and the game has ended up looking very much like its coin-op parent. The sound is limited to either 'on' when you get the standard coin-op tunes plus spot effects explosions and the like) or 'off' when you get nothing at all.
LASTING INTEREST
Like all shoot-
JUDGEMENT
A nice example of the genre. It doesn't offer much new, but blast fans won't be disappointed and the two player option, as ever, makes for a lot of fun.