The football league season is finally coming to a close. It's now the time of hearty promotion and relegation battles. Manchester United are, at the time of writing, setting smugly at the top of the league and it looks as though Alex Ferguson has finally achieved league success for the Red Devils for the first time since 1967.
The pressure of controlling a football club must be immense. Not only do you have to run the team and make sure you've got the best 11 players on the park on a Saturday afternoon, but you must also keep an eye on the money situation and the general running of the club.
The question to be asked in this review is, could you have done it? Could you have taken a football club like Manchester United to the league title? Well thanks to Domark you can find out.
There are two types of computer football games. The first is the action/
The management type has been around since the days of the Spectrum where Football Manager was the definitive football game. Not much in the way of graphics or sound, but the playability was unbeatable.
One of the most recent football games to hit the charts was Premier Manager by Gremlin and a lot of you punters out seemed to have enjoyed it immensely.
A year or so ago, Domark released Championship Manager and it fared pretty well in the cruel world of computer games sales. It was probably the most realistic football management game I'd ever played, so you can well imagine the grin on my face when I heard about the brand new updated version.
Yep, Championship Manager '93 is here and it promises to be the best football management simulation ever in the whole wide world. That's some statement, but I have the sneaky suspicion that Domark fully intend not to break that promise. If I were to detail every new feature in this updated version of Championship Manager then Gamer would be full up and besides I haven't got time. I'll run through a few of them though. Basically everything is now included plus all the cup competitions all have their proper names.
All the player data is now correct and when you click on the player's name you get a full screen of statistics. You basically get a full run down on the player in question from number of goals scored to his previous club history to the colour of his underpants.
This information coupled with the player's real names give CM 93 that edge of realism, simply because you can relate to the players better.
Other features include a brand new scout system, player loans, upgrading of stadia, injury time, manager's salary, own goals, win bonuses, more board comments and many more. There is also a five-
As I mentioned before the real names add that touch of realism to the game, but they also have the correct ages, so it's only going to be a matter of time before you have to re-name your team to Parkside Old Folks Wanderers.
To stop this from happening CM 93 generates new players to come into the game, obviously you won't of heard of them, but it's nevertheless a good idea.
Another big addition to the game is the inclusion of foreign players into the transfer market. There are in fact 100 foreigners and the game includes a wide variety of players and countries. Unless you're a totally loopy football fan then you will never head of any of them apart from the odd Italian here and there and that's only thanks to Channel Four's Sunday afternoon TV programme. You never know, you might pick up a Pele or two!
Take a gander at the screenshots and you'll see that CM 93 is not graphically fantastic. The whole game is controlled using the mouse and centres around a menu system which involves a lot of clicking. The only graphic of interest is the choice of pictures which you can have as your backdrop to the game. There are seven or so to choose from.
You can choose a nice picture of the charming Chelsea midfield dynamo Andy Townsend, or you can even leave it totally blank - the choice as they say is yours...
One thing you should know about is the actual match day. Now this is nothing like what I expected when I first saw it. The set-up of the screen is incredibly basic with the time set in the top right corner, the two team names and six little bars at the bottom. You get a running commentary of the game, but it's all done in broken English. An example would be "Rush rounds keeper. Rolls it in net. Goal. Goal disallowed, Referee spotted handball offence." It does seem strange at first, but after five miutes you become used to it.
Well I can see the ref signalling to his linesman and we've played two minutes of injury time, so I'll sum up for you.
Championship Manager is the most complete football management sim I've ever played. The sheer amount of detail that's gone into it is unbelievable. Simply because so much time and effort has been put in by the games creators, it deserves a Gamer Gold.
Everything you think should be in a management game is in Championship Manager 93. Internationals, transfers, scouts, penalties and so on are all there. It will appeal to the dedicated football fan, but I also think it could do rather well with other gamesplayers because it is so good.
Graphically it is not brilliant, but I don't think that this type of game warrants amazing graphics anyway. The sound department is virtually non-existent with only a couple of cheers in there when you score a goal, but again it's not the type of game that needs sound. It's positively overflowing with playability and is highly addictive.
There are two ways to buy the game. The first is to run down the shops and pay £29.99 for it. The second is to upgrade your original Championship manager by sending the disks and £7.99 to those nice chaps at Intelek who can be reached at: Championship Manager '93, Intelek, PO Box 1738, Bournemouth BH4 8YN.
To put it simply, Championship Manager is Ryan Giggs, while all the other games are Tony Adams. I rest my case.