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What do you get if you cross a banana with an old wizard? Jon Sloan has the answer... and it isn't at all smutty!

M Wiz 'n' liz ost grannies sit at home sipping the odd cup of cocoa and knitting their favourite grandchildren hideous Arran sweaters. Not this pair though, Wiz 'n' Liz are an energetic couple of Wizards from the Planet Pum. They spend most of their time zooming around the planet doing all sorts of good deeds. It's a good job too 'cos there's a big problem on Pum – all the wabbits have been stolen by dark mysterious forces. And we all know that wabbits are an integral part of any magician's act, so Wiz 'n' Liz set out to save them.

To keep them from being found the wabbits have been scattered around Pum in places like Lunar Land, Grass Land and Desert Land. So, Wiz 'n' Liz must race around the globe picking up as many bunnies as they can find. Collecting the wittle wabbits is easy, simply run over them and they'll disappear – releasing a letter as they do so. The wizards must collect these letters to form a magic word which opens the level's exit. Collecting the wemaining wabbits will give Wiz 'n' Liz special bonuses in the form of fruits and stars.

Wiz 'n' liz It's not as easy as all that though ços they're up against a timer which diminishes with every passing round. Added to that, after a few levels, you'll come up against a giant guardian who has to be bopped before you can go on. After completing the level it's off back to a staging area where the stars can be used to buy hints, extra lives and more fruit. Why the obsession with citrus? It's not that they're veggies or anything, it's just that they need the fruit to mix together to make special spells. These spells can have mixed results depending on the fruit combination: some give you extra points, others open secret sub-games but other still give you zilch. The sub-games are generally twists on old classics, like wabbit invaders and snakes. There's even one where you throw rotten tomatoes at caricatures of Puggsy's programmers (another Psygnosis game out soon).

Wiz 'n' Liz is a fairly simplistic game but enjoyable nevertheless. It's fast, frantic, and at times challenging. The animation, both the wabbits and the wizards, are top notch and the in-game tune is suitably up beat. It really begins to shine though when you drag a mate along to play Liz and compete against each other in a split screen race to see who can complete the level first. Curses and insults will be freely exchanged as you nick each others magic letters and poach the fruit. However, the one-player game is bound to lose its appeal before too long. The levels simply don't have enough variety to keep your attention beyond a couple of goes. If you haven't got a chum to play with, apart from being pretty sad, there's not much here to keep you playing for too long.

CU Amiga, November 1993, p.78

WASCALLY WIZARDS
It's a tough job catching Wabbits. I mean, the furry little buggers don't seem to stand still for two minutes. But despite their long white beards, Wiz and Liz can really shift it when they want to. I reckon they're faster than Linford Christie's lunch box which isn't bad for a couple of OAPs. Anyway here's a brief display of Wiz at work.
Wiz 'n' liz Oh dear, he's got more chance of catching a cold at this speed. Perhaps he should change that wand for a zimmer frame.
Wiz 'n' liz 'What's that? Did someone say there's an illegal Bingo game at the retirement home?'. Old Wiz is beginning to pick up speed now.
Wiz 'n' liz OAPs only exhibit this speed when they're rushing down to the Post Office to collect their pension. Grannies displaying this kind of battle frenzy have been known to trample over anything in their way – children, pets, tall building, small villages, etc.
Wiz 'n' liz Sonic watch out! Wiz goes crazy whenever he changes direction in mid jump. It's funny but I can't remember my granny ever doing this, well maybe after a few sherries.

PSYGNOSIS £29.99
A500
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PSYGNOSIS, UNIT 2, SOUTH HARRINGTON BUILDING, 182 SEFTON STREET, LIVERPOOL, L4 4BQ. TEL: 051 709 5755
 
RELEASE DATE:
GENRE:
TEAM:
CONTROLS:
NUMBER OF DISKS:
NUMBER OF PLAYERS:
HARD DISK INSTALLABLE:
MEMORY:
 
DECEMBER
ARCADE
IN HOUSE
JOYSTICK, JOYPAD
2
1/2
NO
1Mb
 
GRAPHICS
SOUND
LASTABILITY
PLAYABILITY
83%
80%
74%
85%
Fast and fun, especially with two players. But lacks long term appeal.
OVERALL: 79%