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GONZO GAMES £19.99 * Joystick or Keyboard

O Wipe-out lder game players may remember the game Tron, based on the film, in which two players rode along on light cycles that left a trail, the idea of the game being to force your opponent into one of the trails. Well, that is the basic idea behind Wipe Out. Of course, there is a lot more to it than that.
For a start, the one or two player game is played on Hover boards which are like skateboards that float on air. Bouts are contested in an arena, each bout consisting of three sets, each set of three legs. The first player to win two legs wins the set and two sets win the match.

Every match you play alters your position in the league (the number of players in the league depends which planet you happen to be on) and you gain or lose points depending on the outcome. As well as points, money can also be won and lost on the outcome of matches and it is the acquisition of money that eventually allows you buy better boards and travel to other solar systems.

New, improved boards generally have better top speeds, can turn tighter corners and some can even jump trails, which is especially handy when you are in a tight spot. When you start coming up against the better opponents you will want to give yourself every advantage and have a decent board. You will also want to pick up extras from the arena if there are any available – they appear at random. These extras allow you to go through trails and even remove a player’s trail, but activating them can be a bit tricky, especially if done using only the joystick.

Each season lasts 15 matches and at the end you are awarded a medal if you win the league. To challenge for a higher star rating (star ratings run from 0 to 8) you will have to jump to a higher-rated solar system in the galaxy and take on their bottom league player.

The game will only allow you to travel to another system if you have more game points than that planet’s lowest-rated player, so progress takes some time. To keep things exciting in the meantime you can always jump to another planet in your own solar system, and battle it out on two new arenas.
Andy Smith

Amiga Format, Issue 12, July 1990, p.67

GONZO WHO?
Gonzo Games may be a new fully independent publisher, but the people behind it have been in the industry a long time as developers and programmers under the Viz Design label.

Viz never really came up with an Elite or Tetris classic, but they gained some notoriety with their games Werewolf of London and Frankenstein Jr. Their conversion work, which included such greats as Airwolf, Hypersports and Roller Coaster, however, was much better.

Wipe Out proves Gonzo have also got what it takes to make it, so we are waiting to see if they can keep up the good work with their next releases, Street Hockey and Brides of Dracula due later in the year.

GRAPHICS AND SOUND
There are only a few sound effects which can be best described as all right, but there is also music which plays throughout which is much better. The graphics are not brilliant and they do not move too smoothly giving the game a primitive look. This does not spoil your enjoyment of the game, however.

LASTING INTEREST
Absolutely loads of it. Working your way up through the ratings will take weeks of play, and just when you think you are getting to grips with an arena and can take on all corners, along comes a better computer player and you have to rethink your tactics all over again. And if you are playing with another human in your league things can really hot up.

JUDGEMENT
It is a very tactical game. Not only will you have to have a quick joystick hand for those tight turns, but you will need your wits about you constantly if you are to win because this is not a game for cowards. Chances have to be taken and you have to go out there and force your opponent into making mistakes, rather than just waiting and hoping he messes up. A good game and a great start for Gonzo – let us hope they keep it up.

GRAPHICS 6
SOUND 5
INTELLECT 6
ADDICTION 8
OVERALL 85%



Wipe-Out logo

Ein neues futuristisches Sportspiel von einem völlig neuen Hersteller - das kann eigentlich nur außergewöhnlich gut oder unheimlich schlecht sein. Also, gut ist es schon mal nicht...

Wipe-Out Wipe-Out ist das erste Game, bei dem ein intergalaktisches Hoverboardrennen "simuliert" wird und gleichzeitig hoffentlich endlich das letzte Game, das sich als müder Tron-Verschnitt entpuppt! Gekämpft wird in einer Arena: Die beiden Kontrahenten (Mensch/Mensch oder Mensch/Amiga) versuchen sich gegenseitig mit ihrem Schwebebrett den Weg abzuschneiden, indem sie Kraftfeld-Mauern hinterlassen. Sollte man mit seinem Gefährt in eine solche Hinterlassenschaft des Gegners hineinrasen, heißt es "Game Over". Ein Spiel besteht aus drei Runden, die einen Satz ergeben, drei Sätze sind dann ein Match. Für jeden Sieg gibt es Kohle, die man in Extras wie ein besseres Board oder fiesere Mauern (z.B. eine Streumauer) investiert. Um das uralte Spielprinzip aufzupeppen, wurde ein Ligamodus eingebaut; außerdem kann man mit Computergegnern unterschiedlicher Stärke oder einem Freund das Ganze üben, bevor es richtig ernst wird.

Das beste an Wipe-Out ist eindeutig die spannend geschriebene, deutsche Anleitung. An zweiter Stelle kommt der Sound: Gute Musik und gelegentlich ein paar recht ordentliche Effekte. Ansonsten gibt es langsame, ruckelige und häßliche Grafik, einen ganz besonders häßlichen Loadingscreen und ein nahezu unspielbare Steuerung. Wegen der verunglückten 3D-Perspektive läßt sich trotz Miniradar nämlich kaum beurteilen, wo man eigentlich hinmuß. Der Spielspaß tendiert somit gegen Null, weshalb wir den Titel ernstnehmen und Wipe-Out einfach aus dem Gedächtnis streichen... (mm)

Amiga Joker, September 1990, p.64

Amiga Joker
Wipe-Out
Grafik: 31%
Sound: 68%
Handhabung: 34%
Spielidee: 22%
Dauerspaß: 19%
Preis/Leistung: 23%

Red. Urteil: 18%
Für Fortgeschrittene
Preis: ca. 69,- DM
Hersteller: Gonzo Games
Bezug: Leisuresoft

Spezialität: Zum Abspeichern von Spielständen braucht man eine Extradisk, die im speziellen Gonzo-DOS formatiert wurde...


Wipe-Out logo

GONZO GAMES
PRICE: £19.99

F Wipe-Out uture sports return to our screens in the rather wet form of Wipe Out, from new boys Gonzo Games. Skateboarding is back in fashion and surfing has a whole sub-culture of its own, so why not combine the two and create rocket powered skateboards you can surf with? What an original idea, or at least it would be if 2000AD had not thought of it a few years ago.

The Intergalactic Hover boarding League is full of daredevil die hard types all hell bent on becoming the greatest hover boarders in the galaxy. On each planet, there is a league of about twelve players. The best players from each come together to form the system division, then the various sub galaxy leagues right up to the super league, where only the best in the universe dare compete. And the whole game can be won or lost on the strength of one match.

Each match is a one on one affair in an enclosed pitch, and to beat your opponent you have to smash them into a wall without smashing yourself. The game is played along the lines of the light-cycles section in the movie Tron – only a lot faster. The playing area is small, so that after a short while you find yourself having to make some pretty nifty manoeuvres just to avoid your own trail, let alone your opponent’s.

You can find some handy little objects to help you on your way to mega-stardom. Small dots that allow you to disintegrate your opponent’s trail, for example, or new hover boards that allow you to make tighter turns, or even jump over walls! The graphics are quite attractive, due to the use of different sprites for each character and the many varied backdrops. However, the scrolling is very jerky, making tight, accurate turns practically impossible.

It plays well. The controls are a little clumsy to begin with, but that is really down to the beginner’s hover board you are grace with. Wipe Out is really nothing more than a few well worn ideas presented in an interesting way.

Tony Dillon
CU Amiga, June 1990, p.57
SOUND
GRAPHICS
PLAYABILITY
PUZZLEABILITY
OVERALL
72%
80%
79%
83%
81%