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Skate of the Art logo

Linel, AMIGA
Skate of the Art Have you ever wondered what it would be like to hurtle along on a piece of wood with a wheel on each corner with nothing to protect you but a pair of elbow pads? No, neither have I! But now, thanks to Linel, you can enjoy skateboarding without the risk of broken limbs or hospital food.

Skate of the Art places you on a skateboard and the idea is to stay there. This would be easy if you were the normal run-of-the-mill skateboarder, content to zip up and down the high street bothering pedestrians, but you're not. To prove your worth you must negotiate twenty increasingly difficult levels and become Skate of the Art champion.

You start on a skateboard track in Earls Court station and must progress through Holland, Miami and the World Skatepark. Each level scrolls from right to left and includes things like ramps, jumps and various other obstructions that must be overcome.

As with all Linel's releases, Skate of the Art is a highly polished piece of software. The graphics for the courses are crisp, detailed and very varied. The main character is a little blocky but is well animated and certainly passes as a skateboarder.

There are very few sound effects and what there is, is sub-standard. Thankfully, there are a few good tunes that more than make up for this. To help you get used to the occasionally awkward control system there is a joystick training mode which partially makes up for the lack of any helpful documentation. To start with your biggest opponent is the joystick but once you've got the hang of it you'll find yourself performing flips and jumps with ease and thoroughly enjoying it as well!

In the early stages it's hard to put the joystick down as you try to finish another level or improve on your best score. However, as you progress to more difficult areas of the game it gets a little annoying that you have to work through the previous levels all over again.

I think that Skate of the Art will appeal to most people but especially to fans of the Kikstart genre.

CU Amiga, September 1989, p.56