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Qwak  CU Amiga Screen Star

TEAM 17 OUT NOW 25.99

T Qwak eam 17 step forward, once again, to show that budget price doesn't have to mean budget quality. Qwak is quite simply one of the most fun games I've seen in quite a while.
Remember how much fun you had playing Bubble Bobble? Well, Qwak is a lot like that dinosaurus bubble-em-up. It is a two-player game where you have to bounce around a single screen knocking out the bad guys with large round objects while collecting enough keys to open the exit to the next level.

There are eighty levels for you and a friend (if you have one handy) to smash your way through. Levels range from castles to snowy wastelands. Why two little ducks are wandering around castles and wastelands, the manual doesn't say, but there you are, throwing eggs with all your might at floating fish, phantoms and spiked balls. At the start of each level, you will be given a clue as to what to expect. For example, if a clause pops up saying, 'I wish I'd brought my brolly', means that the next level will have a lot of things falling from the top of the screen.

Visually, the game is little more than an explosion of colour. Detailed and bright sprites race around clearly-defined levels, and there is no such thing as subtlety where the palette is concerned. The Amiga can display over 4000 colours and Qwak sure uses some of the brightest!

Playing the game is a real throwback to the days when all that mattered in a game was the way it played. Forget big graphics. Forget stereo digital soundtracks. All you need is fast and frantic action, responsive controls and challenging levels. Qwak has all three, which is why I have to keep walking away from my desk to play it every five minutes (We noticed. Ed.). Ahem, well, basically, it is an excellent little game, and one that is definitely worth the asking price.
Tony Dillon


CU Amiga, November 1993, p.77