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Dicky Nicky

Nicky Boum 1 logo

Nachdem der französische Hersteller Microids mit "Killerball" und "Super Ski II" zuletzt die Sportler bediente, kommen nun alle lauf- und springfreudigen Fußgänger auf ihre Kosten.

Nicky Boum 1 Das Spiel nimmt zwar unübersehbare Anleihen bei "Magic Pockets", dennoch kann man ihm eine gewisse Originalität nicht absprechen. Nein, die dösige Hintergrundstory um einen bösen Magier, der nicht nur der Helden-Opi entführt, sondern der Einfachheit halber gleich noch sämtliche Bewohner des Fantasy-Landes in garstige Schnecken, Heuschrecken und ähnliches Ungeziefer verwandelt hat, ist damit nicht gemeint...

Freund und Feind verteilen sich auf vier Level, die jeweils fünf Screens hoch und satte 40 breit sind. Hier tummeln sich neben den garstigen Gegnern auch Leitern, Plattformen, Tunnels, Schalter, Teleporter, Geheimräume und Extras in rauhen Mengen. Speziell die letzteren verleihen dem Game den nötigen Pfiff: Normalerweise schaltet der pummelige Nicky seine Kontrahenten aus, indem er auf sie draufhüpft oder ihnen Apfelbutzen hinterwirft; doch wenn er fleißig sammelt, kann er den Widersachern auch mit Holzstämmen oder gar Bomben auf den Leib rücken, außerdem eignen sich manche Extras auch zum Bau von Brücken, Leitern und Plattformen. Daneben fehlen natürlich auch die obligaten Schlüssel, energiespendenden Zaubertränke, Schutzschilde, Apfelbutzen-Verstärker und Zusatzleben nicht.

Die eingestreuten Puzzles sind logisch aufgebaut, und die leicht beherrschbare Sticksteuerung garantiert frustfreies Spiel. Die putzige Grafik, das Vier-Weg-Scrolling und die unaufdringliche Begleitmusik gehen ebenfalls in Ordnung – also nicht gerade der Plattform-Überhammer, aber allemal ein netter Hüpfer für zwischendurch. (C. Borgmeier)

Amiga Joker, November 1992, p.97

NICKY BOUM
(MICROIDS)
PLATTFORM - ACTION
64%
"GANZ OKAY"
Amiga Joker
GRAFIK
ANIMATION
MUSIK
SOUND-FX
HANDHABUNG
DAUERSPAß
68%
59%
62%
50%
66%
68%
FÜR ANFÄNGER
PREIS DM 74,-
SPEICHERBEDARF
DISKS/ZWEITFLOPPY
HD-INSTALLATION
SPEICHERBAR
DEUTSCH
512 KB
1/NEIN
NEIN
NEIN
KOMPLETT


Nicky Boum 1 logo

Scrolling platform games are ten a penny, but this one costs 26 quid. So is it worth it?

Game: Nicky Boom
Publisher: Microids
Authors: Dominico Manfredi (Program), Alain Lambin (Graphics & Animations, Sounds & Musics)
Price: £25.99
Release: Out now

N Nicky Boum 1 icky Boom. That cannot be his real name. I think it must have something to do with his penchant for all things explosive. Quite why he spits apple cores and other assorted fruits is beyond me. Perhaps it is a funny French joke.
No. You do not want to know the story. Fine. Nicky’s granddad’s being held by a wicked witch. She is forcing him to show her his special secrets, but he won’t. Nicky must find the witch’s den and save the old fella pronto. There. What did I tell you?

Nicky Boom is pretty – sorry, ugly – standard fare. Platforms + Ladders + Monsters + Special Scenery + Shooting + Jumping = Nothing New. And the bombs do not even play much of a part!

Alain Lambin must be a member of the Burning Pants Club, for they are surely on fire after his claim to be an artist and a musician. The man has been given a lot of colour to play with and he obviously not afraid to use it. Extraneous detail abounds, too, and it does not make for a pretty picture. The music is bland and unsuitable, and the spot effects are not special.

Nicky Boum 1 To its credit, there are many hidden features. Digging through the mud to discover ladders and bonus points is alright. There is little else worth discovering though. Nicky Boom is the sort of average fare played by the likes of Mean General Ordinary who lives at Mundane MiddleOfTheRoad.

The eight lengthy levels each come with a code, so you do not have to endure previously completed ones lest you fluff it, but there is little chance of that anyway. The difficulty curve must have come free with a packet of Cornflakes. My dog, Stumpy, finished it in half a day.

There are only two taxing aspects of Nicky Boom’s playability. One is the tedious task of having to fall into unknown territory only to find an inch of deadly water below. The other is some of the enemy characters shooting bullets in Nicky’s direction. Now they at least present a challenge. Otherwise, it is pretty much like talking a leisurely stroll through the countryside, throwing old fruit at anything animate.

Nicky Boom won’t blow anyone away, that is for sure. I cannot help feeling sorry for it, like something the car’s brought in which has to be put it out of misery.
GARY PENN

Amiga Power, Issue 21, January 1993, p.85

(ALLEGED) GREAT THINGS TO COLLECT IN NICKY BOOM
When Nicky picks up any of these he says "Bobalob!" or "Oh god!", I am not quite sure.
Nicky Boum 1 MEGABOMB
Thow it in the air where it explodes, killing everything on screen and destroying weak platforms in the process. It can sometimes act like a bomb.
Nicky Boum 1 BOMB
Blows open certain areas of scenery and creates new ladders from Wobbly Up Things.
Nicky Boum 1 KEY
It – no! – opens doors! Sometimes though, Nicky has to tweak special knobs to open a door.
Nicky Boum 1 HEART
Takes a sicky Nicky’s energy to the max.
Nicky Boum 1 LOG
Nicky shoots logs when he picks up one of these. Logs are used to create bridges in special places.
Nicky Boum 1 BONUS POINT THINGS
Dreary looking jewels and food mainly. Yawn.
Nicky Boum 1 WOBBLY “UP” THINGS: You cannot pick them up but you can blow ‘em up so a ladder pops up.
Nicky Boum 1 TELEPORTER
No! Transports Nicky to a new area of the landscape!



"It does not make for a pretty picture"


Upper UPPERS It is almost suitable for younger players...
Downer DOWNERS …but not quite, because of the tricky big monsters. Pukka players will be bored.

THE BOTTOM LINE
BADOOMPH! That is the sound of Nicky Boom falling between two stools. You can take it or leave it really.
50

P E R C E N T



Nicky Boum 1 logo

Nicky Boum 1 Fancy playing a game that 'will overhaul you with its humour and animation'? Apparently that's what Nicky Boum, from French coders Microids, will do for you. Playing Nicky, the character from the title, you have to try and rescue your grandfather from the clutches of an evil witch who has kidnapped him and turned all the peaceful forest creatures into carnivorous freaks after your blood.

You can see from the screenshot that it's a platform game. It's also a very basic platform game, and one that seems extremely dated when placed alongside titles like Zool and Robocod. All the standard inclusions are there, such as smart bombs and hidden rooms, but that's it. Microids don't seem to have added anything in order to make the game stand out, so it doesn't. It's quite fun to play for a while, and the controls are tight enough to make it enjoyable at times, but there is so much better around.
Tony Dillon
Microids £25.99

65%

CU Amiga, January 1993, p.80