16 BLITZ £4.99 (Wow!) * Joystick or Keyboard
This game should come with a double virus warning, because it is catching. The whole idea is to spread, reproduce, replicate or, to put it another way, infect a playing grid with your blobs before any of the opposition’s coloured blobs can do the same.
It is perfectly simple. There is a seven by seven grid with a coloured blob in each corner. The blobs can duplicate into an adjacent square or jump over a square. Thus they can gradually fill in, and move around, the grid. Every time a blob of one colour fills a square next to a blob of another colour it changes the second blob to the same colour as itself. The aim is to end up with more blobs of your colour than the one of the other player’s. In such a way is a great tactical game born.
Initially, it sounds like Othello (Reversi) but the elements of jumping and reproducing adjacently change the game tactics immensely. One soon learns the basics, but getting to grips with the deeper tactics is tougher and the computer opponents will always put up a fierce struggle, whatever their skill level.
GRAPHICS AND SOUND
Amiga Format, Issue 4, November 1989, p.53