MINDSCAPE OUT NOW £35.99
O Yes. Mindscape are taking the Tinies out of the cupboard once more, in a five-disk epic that sees a small band of the little furry things returning to their home planet to find that it's not as it should be. Someone has used a transformation ray to turn the funloving Tinies into blank zombies, or even worse, psychopathic killers.
The King has been kidnapped but he is the only one who can return the public back to their usual mischievous selves. Guess who you have to rescue!
The game plays like a cross between Lemmings and Morph. Your little Tiny has four incarnations. One allows him to shoot fireballs, one gives him Spiderman-like swinging abilities, one lets him breathe under water and the last allows him to eat through the scenery. Each level is packed full of traps and enemy sprites, and you have to use a variety of skills to get through.
I really am enjoying this one. It's beautifully animated, wonderfully presented and quite addictive.
The movement of characters is smooth and effective, with bags of personality. There are even a couple of flashy effects like the screen swirling around and fading into nothing when you complete a level.
The only downside is that some people might find it a little slow. It takes at least a second to get moving, and another second if you want to stop.
There's a bit of a lag on the joystick control, which means you have to be thinking of yourself.
After a couple of goes, though, the controls become so instinctive that it stops being a handicap and the game becomes really enjoyable.
CU Amiga, January 1994, p.83
MINDSCAPE OUT NOW £29.99
Oh no! It's back. And I still can't pronounce the name without seeming to say something stupid. The Tinies have gone optical as Mindscape brings their latest and greatest offering to the CD32, and it's a more or less direct port from the original floppy version. To refresh your memories, the Tinies are a small brand of woolly balls with legs who like nothing more than to wreak havoc whenever possible. They've been away from their home planet for quite a while now, and have returned to find that all is not well.
The King has been kidnapped, and someone has used a transforming machine to turn all the other pesky little blighters into normal, respectable hairy creatures. How horrid.
The game works as a cross between a platform game and a puzzler. Your Tiny has four different 'modes' he can operate in, and has to use a combination of them to get around each screen. A yellow Tiny can shoot fireballs, a red one bite through rocks, a blue one can swim underwater and a green one is particularly adept at doing Spiderman impersonations. Between them they have to take on everything you can think of, from spikes to crabs to fish to... well anything really.
The first time I played this game, I must admit I found it far too slow to be playable. A couple of goes later, and I was hooked by the charismatic little chaps, who may not be the fastest things on two legs, but sure are the cutest.
Fury is chock full of those 'little touches' we reviewers so love to see, which just add more to what is already a great game.
This one won't leave your machine for quite a while.
CU Amiga, April 1994, p.52