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T F1 hings get better second time around", sang ABC’s Martin Fry in the Eighties, although they rarely do. F1 (that means Formula 1, as in car racing) is a revamped version of Vroom Multiplay. There are 12 World Championship circuits to race where you pit your wits against the top drivers in the Championship mode. In the Arcade mode, you are set a quota of cars to overtake which increases as you get more successful. Choose from four levels; Novice, Amateur, Professional and Expert (where the drivers are demons).

The split screen mode enables you to race a friend, and this is the best way to play. Control options include joystick and mouse and although using a mouse is initially difficult, once mastered it is an extremely effective control method. The graphics are bright and the racing is quick, and although it is not as realistic as F1GP, it is still a very playable game. Enough options to keep Murray Walker happy.
Steve Bradley

Amiga Format, Issue 55, January 1994, p.102

F1
PROGRAMMERS
In-house
PUBLISHER
Domark 081-780 2222
PRICE
£25.99
RELEASED
Out now

 

84%


F1 logo

Tu gutes und sprich nicht darüber: Nach diesem Motto griff sich Domark das gute, alte „Vroom“ von Lankhor, schraubte ein wenig daran herum und präsentiert es uns jetzt als brandneues Autorennspiel.

F1 Lediglich ein diskreter Hinweis auf der Packungsrückseite klärt den Wohnzimmerpiloten darüber auf, daß das Gameplay schon runde zwei jahre auf dem Buckel hat: Nach der Wahl von Schwierigkeitsgrad, Bereifung und automatischer bzw. Manueller Schaltung darf man auf einem Dutzend Grand-Prix-Kursen gegen 15 Formel-I-Boliden antreten. Im Meisterschaftsmodus wird nach den üblichen WM-Regeln gefahren, daneben gibt es das Training, den Splitscreen mit einem menschlichen oder rechnergesteuerten Gegner sowie den Arcademodus, wo eine bestimmte Zahl von Fahrzeugen überholt werden muß. Unmittelbar vor dem Start und während des Rennens kann man in die Box fahren und dort Änderungen an Kupplung, Bereifung und Spoilern vornehmen lassen. Was ist nun so richtig neu an F1? Immerhin genug, um diesen Test zu rechtfertigen: Von den sechs „Vroom“-Strecken ist gerade mal eine übriggeblieben, auch der Splitscreen war anno Lankhor nicht vorhanden, und die Liste der teilnehmenden Fahrer wurde dem aktuellen Formel-I-Stand angepaßt.

Außerdem ist das Game (in den drei Solo-Modi) jetzt in einer wahnwitzig schnellen Turbovariante spielbar, bei der man allerdings bloß ununterbrochen im Acker landet. Auch so ist das Tempo der 3D-Grafik nämlich schon derart atemberaubend, daß man es am 1200er sogar künstlich bremsen kann! Erkauft wird die enorme Geschwindigkeit mit verhältmismäßig kargen Landschaften – all die Boxen, Tribünen, Tunnel, Pfeiler etc. Bestehen aus schlichten, einfarbigen Polygonen, die Konkurrenz düst ebenfalls recht farbarm durch die Lande, und die paar Bäume und Häuser machen den Kohl auch nicht mehr fett. Dafür ist das obere Bildschirmdrittel ebenso hübsch wie informativ ausgefallen: neben einer Übersichtskarte findet man dort Angaben über das gefahrene Tempo, die Rundenzahl, die verstrichene Zeit und den momentan eingenommenen Platz. An der Optik hätte man bei der Überarbeitung ruhig noch ein bißchen feilen dürfen, auch wenn das Tempo darunter gelitten hätte. Dasselbe gilt für die nach wie vor fehlende Speicheroption und die nicht hundertprozentig geglückte Kollisionsabfrage. Die Steuerung (Stick oder Maus) der Boliden klappt dafür in der Praxis ohne größere Probleme – wie gesagt, wenn man den unglückseligen Turbomodus ignoriert.

Am Sound hat dagegen unüberhörbar der Zahn der Zeit genagt, inzwischen klingen Formel-I-Renner am Amiga einfach ganz anders. Unter dem Strich kriegt man hier also solide Raserkost, die in erster Linie durch ihr fulminantes Tempo besticht. Schlecht fährt man damit bestimmt nicht, zumal „Vroom“ ja seinerzeit ein Highlight des Genres war. Wer das Original jedoch bereitst besitzt, kann sich das Startgeld für F1 getrost sparen, sooo aufregend sind die neuen Features nun auch wieder nicht... (mic)

Amiga Joker, January 1994, p.92

F1
(DOMARK)
FORMEL-I-RASEREI
68%
"PFEILSCHNELL"
Amiga Joker
GRAFIK
ANIMATION
MUSIK
SOUND-FX
HANDHABUNG
DAUERSPAß
68%
74%
41%
36%
68%
70%
VARIABEL: 4 STUFEN
PREIS DM 69,-
SPEICHERBEDARF
DISKS/ZWEITFLOPPY
HD-INSTALLATION
SPEICHERBAR
DEUTSCH
1 MB
1/NEIN
NEIN
NEIN
ANLEITUNG


F1 logo

Lucky for us, Tony Dillon hasn't passed his driving test yet. If he drives anything like he does in Domark's new racing game, he'd probably rack up more points than the entire Death Race 2000 team!

I F1 've been a fan of racing games since I loaded up Chequered Flag on my trusty ZX Spectrum almost ten years ago! Recently, we've been a little dry of third-person perspective games (with the exception of F17 Challenge), instead being flooded with top-down racers. No to worry, though, as Domark have come to the rescue with F1, Lankhor's extension to the Vroom series of games.

You see, F1 has been released before, albeit without all the flashy 'Official' badging. It was released in France, two years ago, under the name of Vroom Multiplayer. If you remember Vroom, you'll know that it was a simple but stylish race over a selection of courses that leaned away from realism and more toward sheer 'seat of your pants' driving. It was constantly mourned for its lack of a two-player option. This is where Multiplayer came in, but for some reason was never released in the UK. So when Domark needed a game to tie in their official F1 license, all they had to do was buy up the rights to Multiplayer, give it a fresh lick of paint and design some new courses. Playing F1 is almost exactly the same as playing Vroom. It's still fast, it's still wildly unrealistic and it's still the smoothest racer around. Looking at the screenshots, you might think it looks a little sparse. That's only because Lankhor threw roadside detail out of the window in favour of speed, so although there isn't much roadside detail on the screens, you don't really notice because it isn't there for long anyway.

As you have probably guessed by now, speed is what makes F1 such a playable game. With a blend of polygons and sprites it looks the business, but running it on a faster machine and the game comes into its own. It's so fast and so smooth on the A1200 that you are given the option to slow down the update, making the game run at the same speed as the A500!

But any driving game soon becomes dull when you can win on all the courses. Computer drivers soon become predictable and the game loses its edge. Unless it's a two-player game, though. Ever since Pitstop 2 was released on the C64, publishers have strived to create the perfect two-player driving game and it looks like F1 could be the one. The screen is split horizontally, with each player taking up half the screen, as usual, with no loss of speed. There's nothing like racing against someone of similar skill, screaming 'round corners while screaming at each other. I'd go as far to say that if you have ready access to two joysticks and a large group of friends, then this is a game you should not miss. If you're going to be playing it alone most of the time, then it's worth getting, but nowhere near as addictive. Of course, the question still remains as to whether or not you should buy it if you already have Vroom. It's a tough one. There's the big difference in that it's a two-player simultaneous game, which always ups the playability stakes of any game, and is a welcome addition to Vroom. On top of that, there's the championship league, a host of new tracks and a slight speed increase. Whether or not that's enough to make you rush out and buy it is down to you.

CU Amiga, February 1994, p.79

PITSTOP 3?
One of the most charming and, indeed, one of the irritating points about Pitstop 2 was the pitstop itself. Pulling into the pitstop lane and breaking brought up a screen showing a top view of the car and two mechanics, which changed tyres and filled the tank under direct joystick control. F1 pitstops are almost as charming, with similar little men running out and doing repairs in real time, but you don't get to control them directly. Instead you press a key and the respective task is carried out. Somehow it just isn't the same...

DOMARK £29.99
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DOMARK SOFTWARE LTD, FERRY HOUSE, 51-57 LACY ROAD, PUTNEY, LONDON SW15 1PR. TEL: 081 780 2222
 
RELEASE DATE:
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OUT NOW
ARCADE RACER
LANKHOR
JOYSTICK, MOUSE
1
1/2
NO
1Mb

 
GRAPHICS
SOUND
LASTABILITY
PLAYABILITY
83%
71%
81%
86%
A superb two-player game, but pales a little when going solo.
OVERALL: 84%