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SPECIALS

On this page you can find a selection of (Amiga)-gaming related articles that have appeared in magazines throughout the years.

Article written in English 16-bit Amiga Action
Before gamesmagazine Zzap! started reviewing Amiga games on a regular basis, games for this machine were reviewed in special supplements called '16-bit'. They were rather short and no scores were given. On this page you can read all 39 comments given for Amiga games between February and August 1988. [Full article]

 

Article written in English Longer Lasting Blasts
Arkanoid, Blood Money, New Zealand Story... Already in 1991 the Amiga had played host to some of the best arcade games. In this article, published August 1991 in CU Amiga, Mike Pattenden looks back at the history of classic Amiga games and lets you know which ones give you thrills, spills - and value for money.... [Full article]

 

Article written in English Paid in Full - Are gamers being conned?
When you buy something from the soft shop where do your pennies go? In this article, published October 1989 in CU Amiga, Eugene Levey investigates how it comes games are so expensive and why this won't change in the near future. [Full article]

 

Article written in English 16-bit Amiga Action
Before gamesmagazine Zzap! started reviewing Amiga games on a regular basis, games for this machine were reviewed in special supplements called '16-bit'. They were rather short and no scores were given. On this page you can read all 39 comments given for Amiga games between February and August 1988. [Full article]

 

Article written in English Playing for real
How real can your Amiga get? To see if driving games and flight sims actually put you in the hot seat, Amiga Formatís James Leach talks to the professionals to discover what they really think of the Amiga world of simulations. [Full article]

 

Article written in English Renegade Software!!
What do games like Sensible Soccer, Fire & Ice and Ruff 'n' Tumble have in common apart from being all-time Amiga classics? They are all published by Renegade Software. In November 1990 the head honcho of hip records company Rhythm King Records presented Renegade to the world. It would become a different games-publisher with a new business philosophy... ZERO Magazine investigates the company's plans and looks at its first game Gods, which would become the ultimate Amiga platform game. [Full article]

 

Article written in English Screenplay through time
May 2000 saw the last ever issue of Amiga Format. Paul Cavanagh takes a final look at THE games that made the Amiga such a great gamesmachine. [Full article]

 

Article written in English The Toady Awards
For every Populous and Speedball II there is a Screaming Wings or Bob Winner; and someone somewhere was responsible for writing such toadies for the Amiga. In June 1991 CU Amiga's Steve Merrett spoke to several of Britains leading development houses and coders and dug out a few cringe-worthy skeletons... [Full article]

 

Article written in English Want to bet?
Those British people love to place a bet once in a while. In March '94 CU Amiga-magazine tested prediction programs Soccer Expert, Oracle and The Tipster to see whether they could help luck a little. [Full article]